STSLNE : Public <<HYDRO>> Class
Created: 09/07/2015 5:27:28 PM
Modified: 01/12/2016 9:12:02 AM
Project:
Advanced:
<b>Name</b>: Straight Baseline<br/><b>AlphaCode: </b>STSLNE<br/><b>camelCaseCode: </b> StraightBaseline<br/><b>Use Type:</b> geo, theme <br/><b>NumericCode</b>:  132<br/><b>Definition</b>:A baseline is the line from which the outer limits of the territorial sea and certain other outer limits are measured. (IHO Dictionary, S-32, 5th Edition, 390)<br/>Straight baselines are a system of straight lines joining specified or discrete points on the low-water line, usually known as straight baseline turning points. (IHO Dictionary, S-32, 5th Edition, 393)<br/><b>Permitted Primitives</b>: L<br/><b>Remarks</b>: A straight line used in place of the normal baseline. Types of straight baseline are: straight, archipelagic, bay closing, river mouth closing, historic bay closing.<br/><b>Distinction</b>:<br/><b>References</b>:<br/>INT 1: IN 42;<br/>M-4: 440.4;<br/><br/><br/>
Attribute
Public S121_LimitArcType
  arctyp
Details:
Notes: <b>Definition</b>: Type of computation used to define an arc (line). (Geodesic or loxodrome).<br/>
Public S121_LimitType
  limtyp
Details:
Notes: <b>Definition</b>: Type of delineation (Boundary,  Limit or Construction).<br/>
Public CharacterString
  SBLType
Details:
Notes: Straight Baseline Type from the code list: <br/>-Straight Baseline<br/>-Archipelagic Baseline<br/>-Delta Baseline<br/>-Unstable coast Baseline<br/>-Historic Bay Closing<br/>-River Closing<br/>-Historic Waters (CA)<br/>
Element Source Role Target Role
«MLB» Baseline
Class  
Name:  
 
Name:  
 
Details:
 
Object Type Connection Direction Notes
S121_Limit Class Realization To  
S121_FeatureUnit Abstract Generalization To